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Maximus Fernandez.
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2026in progress

Habit Hearth

An Android habit tracker where completed tasks earn the resources needed to rebuild a fantasy village.

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Three Habit Hearth screens showing a story decision, the hex-grid village map, and habits assigned to a building

Every completed task earns category-specific gems and experience. Those rewards unlock buildings, story choices, and new sections of a hex-grid village threatened by the Veil of Stagnation.

I built the app in Kotlin and Jetpack Compose with MVVM and StateFlow. Typed DataStore repositories keep tasks, story choices, resources, settings, and reminder preferences on-device, so the core experience works without an account or network connection.