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2026

Handle With Care

A 2D platformer about the laziest delivery job in the hotel business, where the only way to deliver a package is to kick it.

Handle With Care title screen with the courier, a package on a delivery mat, and Start, Options, Credits, and Exit buttons
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You play a hotel "Yeet" courier who has to get packages into every delivery zone before time runs out. Hold the mouse to charge a kick, aim with the cursor, and release, but every kick damages the box and it breaks after five. Levels add hazards, pressure plates, levers, and hotel guests who explain the rules as you go, and each level awards bonus stars for finishing quickly and for breaking nothing.

I built it with two teammates in Godot 4.7 and GDScript. My part was the interface and presentation around the gameplay: the HUD and objectives, result screen, menus and settings, tutorial signs, pixel art, music and sound, and the Windows export.

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